Q&A

Questions from Q4 presentation: M&A, following the acquisition of Saber Interactive, would you say that you are having discussions with potential targets that you even wouldn’t have been able to imagine that you would have discussions with, a couple of years ago?

Lars Wingefors: A couple of years ago, yes definitely. I think our size in terms of ability to, both from a financial perspective, but also market cap perspective, because I would like to give part of the consideration to the entrepreneurs in shares, so they can take part of the whole group, and it def helps that we have a larger market cap today than we had a few years ago. Saber Interactive has specifically contributed to a number of new conversations that we didn’t have befre they entered the group. The more great companies you add, the more great companies could potentially join going forward. We need to make sure that we are able to manage and integrate these companies also from a parent company perspective, that’s why we have been building more organizations, in Karlstad, Stockholm and across the world, in order to operate the whole group.

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Embracer Group is a parent company of businesses led by entrepreneurs in PC, console, mobile and board games and other related media. The Group has an extensive catalogue of over 850 owned or controlled franchises.

With its head office based in Karlstad, Sweden, Embracer Group has a global presence through its eleven operative groups: THQ Nordic, Plaion, Coffee Stain, Amplifier Game Invest, Saber Interactive, DECA Games, Gearbox Entertainment, Easybrain, Asmodee, Dark Horse and Freemode. The Group has 130 internal game development studios and is engaging more than 14,900 employees and contracted employees in more than 40 countries.