Making game studios more inclusive and increasing the gender balance are big challenges for the games industry. The good news? Vermila Studios in Madrid seems to have found a solution to the problem. The bad news? They don’t really know how they did it.
Aaron Fernández had two dreams growing up, to become a rock star or a game developer. Both seemed out of reach as he worked in the family business, a metal workshop in Madrid. But then he hurt his shoulder, downloaded Unreal Engine for free and started practicing coding on his own. And all of a sudden, maybe that childhood dream wasn’t that far off after all.
When the first wave of Covid-19 hit Madrid in March 2020, Vermila Studios had to adapt quickly. For CEO David Carrasco, however, something happened that was much worse than just difficulties in game development. Something that affected him in a deeply personal way. His father became infected with the virus.