Anthony Moss is not a man who allows circumstances to dictate his life. That’s why, at 57, he’s restarting his career in selling games. In the ’90s Anthony managed a flagship video game store in Oxford Street, London. And now he’s back, working as a sale executive at Koch Media, managing independent game stores in England. And things are going great. Oh, and did we mention that he’s a musketeer, and that he tap dances like nobody’s business?
”It’s a mixture of excitement and horror”, says Lisa Kolfjord. Late last year she was hired as a 3D artist and community manager by a small indie studio, developing their first game. The game was called Valheim. When it was released in February, Valheim became a huge hit, with millions of players. As the person in charge of such a big player community, Lisa Kolfjord’s working life has changed. A lot.
What do you do when you are a brilliant game developer who just wants to make the games of your dreams, but really don’t want to have to deal with the business side of things? Well, you could do what Mattias Kylén did.
Developing a game is hard under the best of circumstances, but how do you cope when a pandemic strikes unexpectedly? Producer Michele Caletti knows all about it.
Nathalie, Hannah and Anna grew up as nerdy girls, not really finding their place in the world. Not until they realized that making games was actually a job. And that they were good at it.
Include, share and encourage. It’s not that complicated to be a middle aged senior game developer and still be a nice person online. Henrik Jonsson even received an award for his demeanor, and he has some simple advice.
Per-Arne Lundberg wanted to help students start their own game studios. The idea was to take care of all the boring stuff for them, and let them focus on the creative part. It started small, but today it has blossomed into Amplifier Game Invest.
Kicki Wallje Lund left home when she was fifteen. Her parents told her she would never make it on her own. That was 50 years ago and Kick-Ass Kicki is still proving them wrong, every day.