“DigixArt is a very talented studio with an experienced team and proven capabilities to create great IPs. As part of Koch Media and the Embracer Group, DigixArt has the potential to grow and become a leading studio within narrative games. We look forward welcoming them to our team” says Klemens Kundratitz, Co-founder and CEO of Koch Media.
Background and rationale
After 14 years within the game industry, Yoan Fanise and Anne-Laure Fanise founded DigixArt in 2015 in Montpellier, France. Digixart is today an award-winning and profitable games development studio with 20+ employees. The team consists of veterans from the AAA industry as well as young talented developers and with experience in mobile, PC and console games development.
The studio has proven capabilities of creating and developing original IP and through the acquisition, Embracer strengthens its position in the growing sector of narrative games.
Going forward, the team will continue to focus on development of new IPs and with support from Koch Media and Embracer, will look to grow the team. The company was owned to 95 percent by the sellers Yoan and Anne-Laure who will both remain in their current roles. DigixArt will continue to operate as an independent studio under Koch Media.
“By joining forces with Koch Media and Embracer, we will be able to grow our team and continue to focus on creating innovative and great games. We are truly excited about this partnership and what it holds for the future of DigixArt”, says Anne Laure Fanise, Co-founder DigixArt.
The parties have agreed not to disclose the transaction terms. The consideration is based on an upfront part and earnout components for six years and consist of a mix of cash and Embracer B shares. The terms and conditions for the acquisition is in line with previous Embracer transactions.
Completion of the transaction
The transaction was completed as of 30 July 2021.
Ernst & Young AB is providing transaction support to Embracer in the transaction.
For additional information, please contact:
Lars Wingefors, Co-founder and Group CEO of Embracer Group AB
Tel: +46 708 47 19 78
Klemens Kundratitz, Co-founder and CEO of Koch Media GmbH
About Embracer Group
Embracer Group is the parent company of businesses developing and publishing PC, console and mobile games for the global games market. The Group has an extensive catalogue of over 240 owned franchises, such as Saints Row, Goat Simulator, Dead Island, Darksiders, Metro, MX vs ATV, Kingdoms of Amalur, TimeSplitters, Satisfactory, Wreckfest, Insurgency, World War Z and Borderlands, amongst many others.
With its head office based in Karlstad, Sweden, Embracer Group has a global presence through its eight operative groups: THQ Nordic GmbH, Koch Media GmbH/Deep Silver, Coffee Stain AB, Amplifier Game Invest, Saber Interactive, DECA Games, Gearbox Entertainment and Easybrain. The Group has 69 internal game development studios and is engaging more than 7,000 employees and contracted employees in more than 40 countries.
Embracer Group’s shares are publicly listed on Nasdaq First North Growth Market Stockholm under the ticker EMBRAC B with FNCA Sweden AB as its Certified Adviser; email@example.com +46-8-528 00 399.
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For more information, please visit: https://www.embracer.com
Webcast presentation for investors, analysts and media
Representatives from Embracer Group and DigixArt will participate in a webcast presentation today at 09.00 CET. Invitation and details for participation will be sent out by a separate press release.
Embracer Group is a global group of creative and entrepreneurial businesses in PC/console, mobile and board games and other related media. The Group has an extensive catalog of over 900 owned or controlled franchises.
With its head office based in Karlstad, Sweden, Embracer Group has a global presence through its twelve operative groups: THQ Nordic, PLAION, Coffee Stain, Amplifier Game Invest, Saber Interactive, DECA Games, Gearbox Entertainment, Easybrain, Asmodee, Dark Horse, Freemode and Crystal Dynamics – Eidos. The Group has 132 internal game development studios and is engaging more than 15,000 employees in more than 40 countries.