INSIDE INFORMATION: This trading update covers the period of Q3 FY 2024/25, which ended 31 December 2024. Embracer Group AB (“Embracer”) has experienced a stronger-than-expected performance during this period, based on preliminary figures. Net sales for the quarter are expected to amount to approximately SEK 12.3 billion, driven by a broad topline performance across segments. Adjusted EBIT is expected to amount to approximately SEK 2.1 billion, driven by a stronger-than-expected performance for the PC/Console Games and Tabletop Games (Asmodee) segments. Free cash flow after working capital grew by approximately 43% YoY to approximately SEK 1.7 billion.
On 7 January 2025, the Extra General Meeting of Embracer resolved to distribute all shares held by Embracer in Asmodee Group AB ("Asmodee") to the shareholders of Embracer. As a result, the segment Tabletop Games, which consists of Asmodee, will be presented as discontinued operation in the upcoming report for the period.
[1] Asmodee (Tabletop Games segment) will be treated as discontinued operations in Embracer’s Q3 FY 2024/25 report.
[2] This figure includes a contribution of SEK 736 million from divested assets (primarily Saber Interactive and Gearbox Entertainment).
[3] This figure includes an Adjusted EBIT contribution of SEK -117 million from divested assets (primarily Saber Interactive and Gearbox Entertainment).
[4] Cash flow for the period, excluding cash flow from financing activities, acquisitions of subsidiaries including transaction costs, cash impact from personnel costs related to acquisitions and cash effect from items affecting comparability.
The financial figures presented in this press release are preliminary and unaudited. The full results for the period will be published on 13 February at 07:00 (CET), followed by a presentation at 09:00.
Embracer Group is a global games and entertainment group headquartered in Karlstad, Sweden. Through its creative and entrepreneurial businesses, the Group develops, publishes, and distributes PC, console and mobile games, and also operates in other areas of entertainment. The Group engages nearly 5,000 people across close to 30 countries and is home to a broad portfolio of owned and controlled intellectual properties, including globally recognized franchises.