Welcome to Embracer Group's Annual General Meeting FY 21/22

September 21, 2022

Embracer Group is the parent company of entrepreneurial businesses developing and publishing PC, console, mobile and tabletop games and other related media for the global games and entertainment market.

Upcoming events

17 November, 2022
Interim Report Q2, July-September 2022
16 February, 2023
Interim Report Q3, October-December 2022
Annual Report & Sustainability Report

Annual report & sustainability report. welcome to the year in brief.

The Year in Brief


Embracer Group is not like everyone else, our creativity, business sense and always keeping it real is what makes us stand out

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Embracer stories

Why Crunch Has to Die


It’s busy days for Helen Haynes, as she and the rest of Dambuster Studios put the final touches to Dead Island 2. But as an HR manager, Helen’s mission is not killing zombies — it's creating the best working conditions possible. And since retirement is just around the corner for Helen, she’s not holding back when she delivers some hard-earned truths about what HR should be in the games industry. Buckle up!

Deep Silver Dambuster Studios, Nottingham
All Stories


Our operative groups empowers individual companies. Each Operative Group has its own unique culture, DNA, and strategy. And a key part of the group’s common culture is embracing the communities we call home.


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Embracer Group is a parent company of businesses led by entrepreneurs in PC, console, mobile and board games and other related media. The Group has an extensive catalogue of over 850 owned or controlled franchises.

With its head office based in Karlstad, Sweden, Embracer Group has a global presence through its eleven operative groups: THQ Nordic, Plaion, Coffee Stain, Amplifier Game Invest, Saber Interactive, DECA Games, Gearbox Entertainment, Easybrain, Asmodee, Dark Horse and Freemode. The Group has 130 internal game development studios and is engaging more than 14,900 employees and contracted employees in more than 40 countries.